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Warlord

Warlords are adventurers who specialize in the art of war, dealing death to their foes with unparalleled acumen.

Requirements

None.

Level Progression

Level XP HD ATK Death Wands Paralysis Breath Weapon Spells
1 0 1d8 +1 12 13 14 15 16
2 2,000 2d8 +1 11 12 13 14 15
3 4,000 3d8 +2 11 12 13 13 15
4 8,000 4d8 +2 10 11 12 13 14
5 16,000 5d8 +3 10 11 12 12 14
6 32,000 6d8 +4 9 10 11 11 13
7 64,000 7d8 +4 8 9 10 10 12
8 120,000 8d8 +5 8 9 10 10 12
9 240,000 9d8 +6 7 8 9 9 11
10 360,000 9d8+2* +6 6 7 8 8 10
11 480,000 9d8+4* +7 6 7 8 7 10
12 600,000 9d8+6* +7 5 6 7 7 9
13 720,000 9d8+8* +8 5 6 7 6 9
14 840,000 9d8+10* +9 4 5 6 5 8
  • * Modifiers from CON no longer apply.

Armour

A warlord can use any armour.

Weapons

A warlord can use any weapons, and deals 1d8 damage with one-handed weapons or 1d10 damage with two-handed weapons.

Cleave

When a warlord kills a foe with an attack, they may make an additional attack. Each round, a warlord may only make one additional attack this way per level.

Combat Maneuver

When a warlord hits a foe with an attack, they can attempt a combat maneuver to affect the target. Some examples are listed below. If the target's HD exceeds the Champion's level, they are permitted a save versus paralysis to resist this effect.

  • Disarm a foe
  • Immobilize a foe
  • Knock a foe prone
  • Shove a foe

Critical Strike

On an attack roll of 19-20, a warlord's attack deals maximum damage.