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Suffer an Injury

The Referee may adjudicate the application of injuries as a consequence of successful attacks or failed saves however they wish, but here are some possible guidelines:

  • When a damage roll outcome is maximum, apply a minor injury.
  • When a character takes a single instance of damage greater than three times their level, apply a minor injury.
  • When a player is reduced to zero or less hit points and does not die (as in case of some house rules) , apply a major injury.
  • Some monster's special attacks may cause a minor injury on a failed save. Very high-level monsters may cause major injuries.
  • When a character fails a save vs. a trap, apply a minor injury. In case of extremely deadly traps, apply a major injury.
d6 Injury
1 Head injury
2 Spine injury
3 Arm injury
4 Leg injury
5 Painful injury
6 Cosmetic injury

Head injury: You are unable to memorize spells or undertake any activities requiring concentration.

Spine injury: Whenever you take a strenuous action, you must save vs. paralysis or be rendered helpless by pain until you can rest.

Arm injury: On 1-3, injury affects sword arm, 4-6, shield arm. The injured arm is unusable for the duration of the injury.

Leg injury: The injured leg cannot bear your weight for the duration of the injury. You must use a crutch or walking stick to walk, and your movement rate cannot exceed 30' (10').

Painful injury: You cannot contain your occasional involuntary cries of pain, likelihood of wandering monsters is increased by 1-in-6 or more.

Cosmetic injury: Your injury is very noticeable but otherwise has no effect.

Recovery

Recovery from injuries is dependent on the severity of the injury.

Minor Injuries

Recovering from a minor injury requires three days of rest or one use of cure light wounds or equivalent magical healing.

Major Injuries

Recovering from a major injury requires three weeks of rest or one use of cure serious wounds or equivalent magical healing.

Permanent Injury

Recovery from a permanent injury is typically impossible.

Treat a permanent head injury as a major head injury, which after recovery, results in an alignment and personality change.